In breve
- CVE-2026-73493 è una vulnerabilità ALTO (CVSS 7.5) che riguarda org.http4s:http4s-blaze-server_2.12, org.http4s:http4s-blaze-server_2.13, org.http4s:http4s-blaze-server_3.
- Probabilità di sfruttamento nei prossimi 30 giorni (EPSS): 0.63%, superiore al 50.2% delle vulnerabilità.
- Correzione: aggiornare a 0.23.18, 1.0.0-M42 o successiva.
Description
Summary
http4s-blaze-server aggregates the fragments of an incoming WebSocket
message with no limit on total size or fragment count. A client that
completes a WebSocket handshake can send an unterminated fragmented
message and drive unbounded heap growth in the server JVM, resulting in
denial of service via OutOfMemoryError.
Impact
Any http4s application serving WebSocket routes over
BlazeServerBuilder is affected; no non-default configuration is required,
and maxWebSocketBufferSize does not bound the aggregate (it bounds only
individual frames). A single connection sending continuation frames that
never set FIN forces the server to buffer every fragment until the heap is
exhausted, terminating the JVM with OutOfMemoryError on the blaze
selector thread. Small fragments amplify the cost through per-frame object
overhead, so a modest volume of wire bytes is sufficient. Where the
WebSocket endpoint is reachable without authentication the attacker is
unauthenticated and remote; where the handshake requires a principal, any
authenticated client can still trigger it.
Workarounds
- No blaze-server configuration bounds the aggregate;
maxWebSocketBufferSize
is not a mitigation.
- Terminate/limit WebSocket traffic at a fronting layer that enforces
message-size and fragment limits, or disable WebSocket routes.
- Longer term: blaze is EOL upstream; plan migration to a maintained
backend (e.g. ember).
NVD description
Http4s (http4s-blaze-server) is a minimal, idiomatic Scala interface for HTTP services. Prior to 0.23.18 and 1.0.0-M42, http4s-blaze-server aggregates fragments of an incoming WebSocket message with no limit on total size or fragment count. A client that completes a WebSocket handshake can send an unterminated fragmented message and drive unbounded heap growth in the server JVM, resulting in denial of service through OutOfMemoryError. Any http4s application serving WebSocket routes over BlazeServerBuilder is affected, no non-default configuration is required, and maxWebSocketBufferSize does not bound the aggregate because it bounds only individual frames. A single connection sending continuation frames that never set FIN forces the server to buffer every fragment until the heap is exhausted, terminating the JVM with OutOfMemoryError on the blaze selector thread. Small fragments amplify the cost through per-frame object overhead, so a modest volume of wire bytes is sufficient. This issue is fixed in versions 0.23.18 and 1.0.0-M42.
Altre vulnerabilità di org.http4s:http4s-blaze-server_2.12
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